Role-playing game with a well-designed combat mechanics! (And the barbarians)
Once upon a time…My lord, our lands are under attack! Your hysterically yelling servant is trying to get you out from a pile of naked womens bodies, so you could make your way to an urgent audience with the King. Congratulations! Now you are in the head of the castle, country and motherland defense. Let your victory be swift and absolute… Either at least do not deep-six us all. It is not about your knowledge of the art of war (or your knowledge of anything else), you just thought it might be fun to shoot a bow at live targets.************The game features a huge selection of your character and mercenaries.Each passage may be unique, you can develop a melee or ranged combat, or intelligence to crush the enemy with the help of the magical abilities!* A huge variety of enemies with their features.* A wide range of allies and their development.* Personality development of your character.* A sophisticated game mechanics, which requires to adapt to the peculiarities of the enemy.* Veteran: Resistance to elements increased to 60%, price increased to 75.* Recruit: Basic chance of dodging increased to 10%, price increased to 75.* Healer: Improved artificial intelligence when manna ends. Now has a passive health regeneration of 0.5% per second.* Ballista: Base damage reduced by 2.* Helicopter: The base damage from each projectile is increased by 1. Fixed a bug with "disobedience."Fixed a bug where the final units self-healing. Increased the amount of gold received.